Concept was inspired by Diego Querol's art studio model, which I have stumbled upon while browsing Pinterest. All models were created in Maya. I have never used Substance Painter or Designer before this project, so it was a neat learning experience. I created the base materials in Designer and added the 'wear and tear' effects in Painter. Final scene was assembled and lit with Arnold. I plan on revisiting this piece and adding some foliage assets to literally add some life to the scene.